How to Draw a Beautiful Painting

In this article, I would like to create texture and use it to cartoon an unabridged urban center.
The building textures nosotros used here are at present bachelor at Art street! Please check it out!

i.Creating a rough sketch

(ane) The commencement stride is to roughly lay out the silhouettes of the buildings in black and white. Don't worry about the details yet, and draw out the image you want to pigment in your mind. I wanted the light in the background to moderately burnish the city, and then I used a soft brush to create the ideal effulgence. Then I placed the stairs in the foreground and painted them in blackness to analyze the human relationship between the foreground and groundwork. The image is of a shadow of a girl quietly walking up the stairs.

2.Texture cosmos

If we create the texture at this stage, it volition be easier to create the texture for the building wall.

(one) The first stride is to draw the steel parts that volition exist the window frames. Draw a line and and so copy and paste it repeatedly similar the paradigm below.

(2) Next, draw the lines that are thinner than the previous lines, which will complete the window frames. You tin use the same lines, but drawing sparse lines with narrower intervals will create a more realistic expect.

(3) Create a new layer below the layer where you drew the frame, and fill information technology with black. This time nosotros will draw the lighting roughly, every bit we expect the picture to be seen from a very low angle. This fourth dimension I'thou going to draw the lighting roughly as if it were seen from a altitude.

(4) Using the tone curve, adapt the dark areas to be darker and the bright areas to exist lighter. Prepare several unlike textures from this one to create a sense of random or natural patterns.

(v) Create another texture for the edifice in the same way as before. It is the method used before, but the trick is to continue the calorie-free and dark areas articulate. Make the wall slightly muddied to give it an apartment-like advent.

(6) Depict the forepart of the outdoor unit. The beginning affair to do is to capture the silhouette of the outdoor unit. Cheque the ratio of length and width while observing the actual product.

(7) Draw the part that volition exist the fan. After cartoon the framework, create a new layer and describe a circle.

(8) Draw the lattice part. Make sure that the number of lattices is not too many or as well few.

(9) Draw in the rust areas. Since corrosion starts from the edges, paint the edges with a castor with reduced opacity. Carefully detect the position of the plate and bolts.

(x) Combine the layers of the outdoor unit created before and copy them to create the equipment texture for the rooftop expanse. Also, describe the frazzle ducts and pipes at the aforementioned time.

(11) Create the material for the steel frame in advance. Utilize an uneven brush or a flat castor as shown in the image to arrive more realistic.

(12) Create a texture for the steel frame using the brushes y'all just used. The colour will be overlaid afterward, so nosotros will utilise monochrome to create the texture.

3.Paste the texture

(1) Firstly, determine the vanishing bespeak. In this case, I chose a shape that would fit in the center. It is user-friendly to prepare a visual guide beforehand.

(ii) Before attaching the texture, separate the low-cal and night areas of the building. I used the rough sketch as a reference to paint the building so that the front end side would exist darker to take hold of the light at the back.

(three) Also, every bit shown in the image, when yous think of the building shapes as cubes, you can just see three sides of the building no matter where you expect from, so be conscious of painting low-cal areas that are lit and night areas that are in shadow.

(four) While post-obit the perspective guide, attach the previously created texture. The reason why I chose to create an eerie city where all the buildings are facing the vanishing point is because I wanted to create a suspicious atmosphere, including the color of the picture.

(5) As the current land is just the texture of the rooftop equipment, I will draw in the sides of the equipment. While looking at the real thing, I adjust the height of the equipment making sure information technology'south not out of place.

4.Painting

(1) Create a new overlay layer on pinnacle of the monochrome layer. I also added a sci-fi feel past drawing an airship and searchlight in the back. For each size, depict a large, medium, and small object for a skilful residual. The placement of the stairs in the foreground are temporary at this bespeak.

(2) Attach the texture of the lighting office of the edifice that you created earlier to the building part. Create a new layer and change the layer to Compare (Low-cal). Make sure that the size of the window and the size of the light do not deviate. We volition likewise use Free Transform to stretch the areas that volition be subject to the perspective. Draw an aviation obstacle light (red lamp) in the corner of the building to make it await like that.

(3) Add the calorie-free. Apply a soft brush to add together color and then that the light at the back of the edifice shines into the foreground. Besides, assuming that the light is coming from nether the city, lower the opacity and add blueish to brand it look similar a haze.

(4) To adjust the overall color tone, utilize a tone curve to suit the color. At this time, place the stairs that were drawn on a carve up layer and adapt them while keeping an eye on the overall residual.

(five) Add a light to the stairs in the foreground. The reason why I chose green is considering I wanted to brand sure that the color would non conflict with the aviation obstacle light behind it.

(6) Finally, add a screen layer of colour to the layer where I drew the people.

The texture of the building I used this fourth dimension is now bachelor at Art street!
Please check it out!

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Source: https://medibangpaint.com/en/use/2021/10/how-to-draw-a-beautiful-background/

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